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JOEY TAN
GAME DESIGNER
SPIDER-MAN :
MILES MORALES
GAME DESIGN INTERN
MAY 2019 - AUGUST 2019
I was a game design intern at Insomniac Games during Summer 2019, working on Spider-Man: Miles Morales.
Responsibilities
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Designed and implemented Spanish Harlem open world quests and level beats ("Harlem F.E.A.S.T. Shutdown" and "Robbers Target Local Biz")
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Used Insomniac's propriety tools to script and create levels
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Scripted gameplay including stealth sequences, combat sequences, and puzzles
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Participated in usability sessions and iterated levels based on playtest feedback
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Worked with an interdisciplinary team to co-ordinate the integration of assets, art, and gameplay
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